Senior Technical Artist – Responsibilities

  • UI Motion
  • VFX – Unity Particle Systems
  • Storyboards and animatics of UI Motion and VFX solutions for new features
  • Implementation of Hero Portraits animated in Spine and adding Unity VFX
  • Implementation of Background Assets for World Map, Campaign maps, Mini maps and adding Unity VFX
  • Animating Frame by Frame custom flipbook VFX
  • Character Rigging and Animation in Spine
  • Story and Lore Team
  • Asset optimization
  • Shader creation in Amplify Shader Editor
  • Bug Fixing
Project Website