Senior Technical Artist – Responsibilities
- UI Motion
- VFX – Unity Particle Systems
- Storyboards and animatics of UI Motion and VFX solutions for new features
- Implementation of Hero Portraits animated in Spine and adding Unity VFX
- Implementation of Background Assets for World Map, Campaign maps, Mini maps and adding Unity VFX
- Animating Frame by Frame custom flipbook VFX
- Character Rigging and Animation in Spine
- Story and Lore Team
- Asset optimization
- Shader creation in Amplify Shader Editor
- Bug Fixing